The newest mechanic, and the one that makes the game really sing, is the Love mechanic. All characters have a secret, forbidden love, and this causes them emotional distress. This is what goads these characters into rash action, and that's definitely where the drama is. These rules work great for a convention one-shot, but I think if you worked on a slow build for the love they would be good for a longer campaign.
You pretty much need the Apocalypse World book to run this, I don't repeat much that's already in there.
Here are the rules as they currently stand:
- Universal Moves and Other Rules Stuff
- Archetype Moves - Each character chooses an archetype, like bushi, shugenja, etc.
- School Moves - Each character also studies at a school, giving them a specialization and focus for their archetype. Note: moves in blue are placeholders.
- Character Templates - You can use these as the basic character sheet, just add a school and archetype.
- Characters from the Jade Cup Scenario - With the base rules and these six characters you can run a really good convention game.
Kakita Artisan
ReplyDeleteRank 1 Soul of the Artisan: Choose 1 type of art form, (Acting, Gardening, Ikebana, Origami, Painting, Poetry, Sculpture, Dance, Oratory, Puppeteer, Storytelling, or any Musical Instrument)
Whenever attempting your chosen art take +1
Rank 2. The Soul’s Dream: Whenever Performing your chosen art form Roll +Blessed instead of Elegant.
Rank 3. (Name to be Determined) When critiquing another’s art or gift Roll+Elegant.
On a 10+ choose 3; on a 7-9 choose 2:
• Your target loses 1-face.
• Your target does not challenge you to duel.
• You lower the value of their art/gift by 1
• Your Target must defy danger (?)
Rank 4: Undying Name: When you reference another in your art Roll+Blessed. On a 10+, choose 2. On a 7-9, choose 1.
• Your target restores 1-Face
• Your target loses 1-face
• Your target must give you 1-favor
• Take +1 ongoing against this person for the rest of the session.
Rank 5: A Gift beyond Price: Your art can move even the kami. When you perform or display your art for someone roll+Blessed. On a 12+, choose all 3. 10-11, choose 2. 7-9, choose 1.
• Your target must make a love roll
• Your art is considered a gift worth 3 favor
• Choose 2 from the Commune with the Kami move
Thoughts?
What I currently have for the Artisan Archetype
ReplyDeleteArtisan Archetype
Starting Stats
• 0 Bold, -1 Strong, +2 Elegant, 0 Sagacious, +1 Blessed
• 0 Bold, -2 Strong, +2 Elegant, 0 Sagacious, +2 Blessed
• -1 Bold, -1 Strong, +1 Elegant, +1 Sagacious, +2 Blessed
• -1 Bold, 0 Strong, +1 Elegant, +1 Sagacious, +1 Blessed
Archetype Moves
The Artisan’s Gift: Once per session your art can be used as a gift worth 1-wealth
Survey the Audience: When you read the situation before a performance or display, and act on the MC’s answers, take +2 on the first question instead of +1
Advances
• Get +1 Blessed (Max Blessed +3)
• Get +1 Elegant (Max Elegant +2)
• Get +1 Sagacious (max Sagacious +2)
Final 2 Archetype moves?
ReplyDeleteThe Artisan expresses (need better name): When you display or perform a type of art roll+elegance. On a 10+, gain both. On 7-9, choose 1
• Gain 1-favor for the session
• Gain 1-Wealth in form of a gift
The Art Sways the Soul: When attempting to Seduce or Manipulate someone that has been moved by your art, take +1 forward against them.
Thoughts?
Thanks a lot for your great work ! I follow this L5R hack since several months !!! Thanks for your work !
ReplyDeleteYou, sir, is my hero for today and you've won my gratitude for about a few days.
ReplyDeleteI'll let you know when (and if...) I am able to test this with my usual L5R crew.
Hello Brennan.
ReplyDeleteI'm interested in the L5R hacks but the pdfs can't be accessed anymore.
Would you be able to upload them once more?
I've updated the links above, you can now get the files.
ReplyDeleteDo you have any plans to finish this project, Brennan?
ReplyDeleteNot at the moment, I'm working on a different samurai game that I can actually publish.
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ReplyDeleteWanted to chime in: I used this for a one-shot a while back (though I modified the shugeja books since it was a mostly-shugenja game), and it worked really well! So thanks for creating this.
ReplyDelete