Summary: Our group is attempting a
complete run of the Great Pendragon Campaign
using 5th edition rules. Players are Matt, Mark, and Lilith.
I am the GM.
Year 492
The eighth
year in the Uther Period, with Uther Pendragon as king of Britain.
Our current
roster of characters:
- Sir Eleanor of Dinton, played by Lilith.
- Sir Conmorl of Winterbourne Gunnet, played by Matt.
- Sir Aeddan of Pitton, played by Mark.
The big news
this year is the kidnap of the king’s infant son. The player knights witness
this, with Merlin telling them he is pursued by enemies and disappearing. The
player knights then engage with the pursuers, only to find they are the king’s
men. They are arrested and tried for aiding the kidnap, and questioned closely
by several priests. Sir Aeddan, a pagan, is subject to particular scrutiny and
is more than a bit resentful about it.
The knights
are spared if they denounce Merlin and swear new loyalty to the king, which
they all do. They are uneasy about all this, though, since they believe Merlin
has the best interests of Britain at heart. Sir Aeddan gathers all the knights
who were accused, including some NPCs, and creates a new order, the Fellowship
of the Condemners. They take this name as a badge of shame for denouncing
Merlin when they all believe the wizard is a loyal Briton. They agree to meet
annually, and to do what they can for Britain for all their remaining days.
In Saxon
news, the two captured kings Octa and Eosa escape to their northern kingdom.
From the continent, new swarms of Saxon warriors arrive to reinforce them.
Thoughts: The whole kidnap and trial is
on rails, rails, rails. The thing is really just a straight steam along a
scripted storyline, and if the knights wish to survive, they have no choice but
to denounce Merlin. The king is in a rage and the queen wants them dead. Of
course, our players clearly found a way to express their frustration and
created a whole new knightly order. This turns out to be hugely influential and
beneficial to the future story in our campaign, so it’s pretty cool to see the
players put their own individual stamp on the game, something that will
continue and I will encourage as the game proceeds.